![]() Wings of fighters can be assigned to attack and defend specific targets, and grouped into fighter squadrons. Meanwhile, the maneuverable Manticores have limited firing arcs and have to be carefully aimed where you expect the enemy to go.ĭeadlock also includes fighter combat, a staple of the TV series, and these small-scale ships are represented in a great way. Lumbering Jupiter-class Battlestars can attack in all directions, but also tend to draw the brunt of the Cylon’s fire. The different ship types generate a lot of tactical decisions that keep combat interesting. Understanding your fleet’s limitations and other class-based differences is crucial for success. Since the ships in Deadlock are large capital ships with low agility and varying firing arcs, planning two or three turns in advance is important. ![]() ![]() It’s as simple as moving an outline of your ship to the exact spot you’d like it to be at the end of the turn and taking into account the highlighted area that represents maximum range and translucent firing arcs which show what a ship could possibly hit. It’s a formula that’s worked in other games, and works just as well here.ĭeadlock's combat interface makes it easy to feel like an armchair admiral.Įven if you aren’t, Deadlock’s combat interface makes it easy to feel like an armchair admiral. For instance, spending resources on a fleet officer might enhance a ship’s firepower in combat, but lose that ship and you will have a harder time tackling future missions. In this regard, Deadlock echos what makes games like XCOM so addictive: the ships you manage from a strategic perspective are the same ones you command in combat, so decisions made in one phase have significant impacts on the other. ![]() The best surprise, though, is that it’s all of that and a good game.ĭeadlock is a cleverly designed space combat game layered on top of a challenging resource-management simulation. But Battlestar Galactica: Deadlock solves all of these issues single-handedly, with tactical-strategy gameplay featuring Cylons, Vipers, and Battlestars. Similarly, recent choices for space-based strategy games have been limited too, especially if you aren’t looking for a 4X experience. Despite all its acclaim, the reimagined Battlestar Galactica series that ran from 2004 to 2009 has been severely underrepresented when it comes to quality games. ![]()
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